Writing
Occasional technical writing on topics I have worked on directly — engines, performance, distributed systems, and tooling.
4 articles
Designing tasks that break coding agents Notes on building graded evaluation environments — why the interesting failures are never the ones you set out to find. Read article The missing competitive tycoon Why I am building a new sim after Monopoly Tycoon — and what Townscaper and rival businesses have to do with it. Read article What contract engineering ownership looks like How I approach contract engagements — from profiling a cook pipeline to shipping a distributed backend. Read article DuckDB for embedded analytics without a warehouse Why DuckDB plus a durable event bus beat standing up Kafka and ClickHouse for a small team. Read article