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Writing

Occasional technical writing on topics I have worked on directly — engines, performance, distributed systems, and tooling.

4 articles

August 10, 2026 Designing tasks that break coding agents Notes on building graded evaluation environments — why the interesting failures are never the ones you set out to find.
evaluationaitesting
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May 20, 2026 The missing competitive tycoon Why I am building a new sim after Monopoly Tycoon — and what Townscaper and rival businesses have to do with it.
gamestycooncinder
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January 15, 2025 What contract engineering ownership looks like How I approach contract engagements — from profiling a cook pipeline to shipping a distributed backend.
consultingcontracting
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August 20, 2024 DuckDB for embedded analytics without a warehouse Why DuckDB plus a durable event bus beat standing up Kafka and ClickHouse for a small team.
duckdbanalyticsgolang
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© 2026 Lee Hickey
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