Ongoing

Unannounced Tycoon Sim

Designer & Lead Developer · 2025 · 1 min read

A competitive procedural tycoon: Townscaper-like building on an irregular grid, Monopoly Tycoon-style rivals. In development on Cinder and Pulse.

Personal project, working title withheld until announce. Relaxed city building with rival businesses on a living map. I'm writing the engine and the backend as well as the game.

I'm building this because the competitive tycoon I want to play still doesn't exist.

The stack is two pieces I own:

  • Cinder: a from-scratch renderer. The buildings don't fit a commercial engine.
  • Pulse: a room layer over NATS, for sessions and whatever multiplayer the game eventually needs.

Both are early.

Tech Stack

  • C99
  • Vulkan 1.3
  • Slang
  • Golang
  • NATS JetStream